Apr 19, 2024  
Graduate Catalog | 2018-2019 
    
Graduate Catalog | 2018-2019 Previous Edition

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ITCS 5231 - Advanced Game Design and Development


Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Explores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.

Credit Hours: (3)
Prerequisite(s): ITCS 5230 .
Most Recently Offered (Day): Second Summer 2018, Spring 2018, Spring 2017
Most Recently Offered (Evening): Course has not been offered at this time in the past 3 years


Schedule of Classes




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