Mar 29, 2024  
Graduate Catalog | 2018-2019 
    
Graduate Catalog | 2018-2019 Previous Edition

Add to Catalog Bookmarks (opens a new window)

ITCS 5232 - Game Design and Development Studio


Application of advanced concepts and techniques for electronic game design and development. Teams will use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals will develop a complete portfolio of prior work and the course project.

Credit Hours: (3)
Prerequisite(s): ITCS 5120 , ITCS 5231 , and permission of instructor.
Most Recently Offered (Day): Course has not been offered at this time in the past 3 years
Most Recently Offered (Evening): Course has not been offered at this time in the past 3 years


Schedule of Classes




Add to Catalog Bookmarks (opens a new window)