Apr 19, 2024  
Undergraduate Catalog | 2019-2020 
    
Undergraduate Catalog | 2019-2020 Previous Edition

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ITCS 4232 - Game Design and Development Studio


Application of advanced concepts and techniques for electronic game design and development. Teams use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals develop a complete portfolio of prior work and the course project.

Credit Hours: (3)
Restriction(s): Senior standing or permission of department
Prerequisite(s): ITSC 3155 , ITCS 3120 , ITCS 4231 , and one approved game elective, or permission of instructor.
Most Recently Offered (Day): Fall 2019, Spring 2019, Fall 2018
Most Recently Offered (Evening): Course has not been offered at this time in the past 3 years


Schedule of Classes




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