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Dec 22, 2024
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ITCS 3120 - Introduction to Interactive Computer Graphics Introduction to graphics hardware; raster algorithms; event-based programming; shader programming; anti-aliasing methods; matrix algebra for change of coordinates and 2D geometric transformations; 2D viewing transformation and clipping; 2D curves and 2D splines.
Credit Hours: (3) Prerequisite(s): ITSC 2214 and MATH 2164 or permission of department.
Schedule of Classes
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