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Dec 22, 2024
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ITCS 4232 - Game Design and Development Studio Application of advanced concepts and techniques for electronic game design and development. Teams use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals develop a complete portfolio of prior work and the course project.
Credit Hours: (3) Restriction(s): Senior standing or permission of department Prerequisite(s): ITSC 3155 and ITCS 4231 , or permission of instructor
Schedule of Classes
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