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Dec 12, 2024
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ITCS 5232 - Game Design and Development Studio Application of advanced concepts and techniques for electronic game design and development. Teams will use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals will develop a complete portfolio of prior work and the course project.
Credit Hours: (3) Prerequisite(s): ITCS 5231 and permission of instructor
Schedule of Classes
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