Sep 26, 2024  
Undergraduate Catalog | 2015-2016 
    
Undergraduate Catalog | 2015-2016 Previous Edition

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ITCS 4230 - Introduction to Game Design and Development


Credit Hours: (3)

Basic concepts and techniques for electronic game design and development. Topics include: game history and genres, game design teams and processes, what makes a game fun, level and model design, game scripting and programming including computer graphics and animation, artificial intelligence, industry issues, and gender and games.

Prerequisite(s): ITCS 2215 .


Schedule of Classes




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