May 01, 2024  
Graduate Catalog | 2016-2017 
    
Graduate Catalog | 2016-2017 Previous Edition

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ITCS 5230 - Introduction to Game Design and Development


Credit Hours: (3)

Basic concepts and techniques for electronic game design and development. Topics include: game history and genres, game design teams and processes, what makes a game fun, level and model design, game scripting and programming including computer graphics and animation, artificial intelligence, industry issues, and gender and games.

Restriction(s): CCI graduate standing or permission of instructor.
Most Recently Offered (Day): Fall 2016, Fall 2015, Summer 2015
Most Recently Offered (Evening): Course has not been offered at this time in the past 3 years


Schedule of Classes




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