Jun 24, 2024  
Undergraduate Catalog | 2015-2016 
    
Undergraduate Catalog | 2015-2016 Previous Edition

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ITCS 4231 - Advanced Game Design and Development


Credit Hours: (3)

Advanced concepts and techniques for electronic game design and development. A project-centered course where students explore complex gameplay and interactivity. Eplores topics from the introductory course in more depth, such as: applying software engineering techniques to developing games, advanced game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence.

Prerequisite(s): ITCS 4230 .


Schedule of Classes




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