Jun 24, 2024  
Undergraduate Catalog | 2015-2016 
    
Undergraduate Catalog | 2015-2016 Previous Edition

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ITCS 4232 - Game Design and Development Studio


Credit Hours: (3)

Application of advanced concepts and techniques for electronic game design and development. Teams use engineering techniques to incorporate game programming and scripting, networking, graphics, physics, audio, game data structures and algorithms, and artificial intelligence into an electronic game. Individuals develop a complete portfolio of prior work and the course project.

Prerequisite(s): ITCS 3155 , ITCS 4120 , ITCS 4231 , and one approved game elective, or permission of instructor; and Senior standing or permission of department.


Schedule of Classes




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