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Mar 15, 2026
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ARTL 3186 - Visual Development: Environment Introduction to designing natural and constructed spaces for purposes such as game design, animation, film and television production design, and graphic novel narrative. Students will practice an iterative design process that involves research, design, planning and construction. Six contact hours.
Credit Hours: (3) Restriction(s): Art or Graphic Design major Prerequisite(s): ARTL 2186
Schedule of Classes
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